Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeapLightEstimation/Source/MagicLeapLightEstimation/Public/MagicLeapLightEstimationFunctionLibrary.h |
Include |
#include "MagicLeapLightEstimationFunctionLibrary.h" |
Source |
/Engine/Plugins/Lumin/MagicLeapLightEstimation/Source/MagicLeapLightEstimation/Private/MagicLeapLightEstimationFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LightEstimation Function Library | MagicLeap")
static bool GetAmbientGlobalState
(
FMagicLeapLightEstimationAmbientGlobalState & GlobalAmbientState
)
Gets information about the ambient light sensor global state. @note Capturing images or video will stop the lighting information update, causing the retrieved data to be stale (old timestamps).
true if the global ambient state was succesfully retrieved.
Parameter |
Description |
---|---|
GlobalAmbientState |
Output param containing the information about the global lighting state (ambient intensity). Valid only if return value of function is true. |