IMeshEditorModeUIContract::GetMeshElementSelectionMode

Returns the current selection mode we're in

Windows
MacOS
Linux

References

Module

MeshEditor

Header

/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/IMeshEditorModeUIContract.h

Include

#include "IMeshEditorModeUIContract.h"

Syntax

EEditableMeshElementType GetMeshElementSelectionMode() const

Remarks

Returns the current selection mode we're in

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