UMeshEditorStaticMeshAdapter::OnStartModification

Windows
MacOS
Linux

Override Hierarchy

UEditableMeshAdapter::OnStartModification()

UMeshEditorStaticMeshAdapter::OnStartModification()

References

Module

MeshEditor

Header

/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorStaticMeshAdapter.h

Include

#include "MeshEditorStaticMeshAdapter.h"

Syntax

virtual void OnStartModification
(
    const UEditableMesh * EditableMesh,
    const EMeshModificationType MeshModificationType,
    const EMeshTopologyChange MeshTopologyChange
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss