| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/EdgeLoopInsertionTool.h |
Include |
#include "EdgeLoopInsertionTool.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UEdgeLoopInsertionTool :
public USingleSelectionTool,
public IHoverBehaviorTarget,
public IClickBehaviorTarget
Tool for inserting (group) edge loops into a mesh.
Name | Description | ||
---|---|---|---|
|
AssetAPI |
||
|
bLastComputeSucceeded |
Copied over on op completion. |
|
|
bShowingBaseMesh |
Lets us reset the preview to the original mesh using the op. |
|
|
bWaitingForInsertionCompletion |
On valid clicks, we wait to finish the background op and apply it before taking more input. |
|
|
CameraState |
||
|
CurrentChangeStamp |
Used to expire undo/redo changes on op shutdown. |
|
|
TSharedPtr< FDy... |
CurrentMesh |
|
|
TSharedPtr< FGr... |
CurrentTopology |
|
|
ExistingEdgesRenderer |
||
|
InputGroupEdgeID |
Taken from user interaction, read as inputs by the op factory. |
|
|
double |
InteractiveInputLength |
|
|
TSharedPtr< FGr... |
LatestOpTopologyResult |
|
|
MeshSpatial |
||
|
Preview |
||
|
PreviewEdgeRenderer |
||
|
PreviewEdges |
||
|
Settings |
||
|
UWorld * |
TargetWorld |
|
|
TopologySelector |
||
|
TopologySelectorSettings |
Name | Description | |
---|---|---|
|
UEdgeLoopInsertionTool() |
Name | Description | ||
---|---|---|---|
|
ClearPreview() |
||
|
ConditionallyUpdatePreview ( |
||
|
ExpireChanges() |
Expires the tool-associated changes in the undo/redo stack. |
|
|
HitTest ( |
||
|
SetAssetAPI ( |
||
|
SetupPreview() |
||
|
SetWorld ( |
||
|
UpdateHoveredItem ( |
Name | Description | ||
---|---|---|---|
|
CanAccept() |
||
|
HasAccept() |
||
|
HasCancel() |
||
|
OnPropertyModified |
Automatically called by UInteractiveToolPropertySet.OnModified delegate to notify Tool of child property set changes |
|
|
OnTick ( |
Action support/system |
|
|
Render ( |
Allow the Tool to do any custom drawing (ie via PDI/RHI) |
|
|
Setup() |
Called by ToolManager to initialize the Tool after ToolBuilder::BuildTool() has been called |
|
|
Shutdown ( |
Called by ToolManager to shut down the Tool |
Name | Description | ||
---|---|---|---|
|
BeginHoverSequenceHitTest ( |
||
|
OnBeginHover ( |
Initialize hover sequence at given position |
|
|
OnEndHover() |
Terminate active hover sequence |
|
|
OnUpdateHover ( |
Update active hover sequence with new input position |
Name | Description | ||
---|---|---|---|
|
IsHitByClick ( |
||
|
OnClicked ( |
Notify Target that click ocurred |