FCurveControlPointsMechanicInsertionChange::HasExpired

Windows
MacOS
Linux

Override Hierarchy

FChange::HasExpired()

FCurveControlPointsMechanicInsertionChange::HasExpired()

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/CurveControlPointsMechanic.h

Include

#include "Mechanics/CurveControlPointsMechanic.h"

Syntax

virtual bool HasExpired
(
    UObject * Object
) const

Returns

true if this Change has Expired, ie it will no longer have any effect and could be skipped by undo/redo

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss