Module |
|
Header |
/Engine/Plugins/Experimental/ModularGameplay/Source/ModularGameplay/Public/Components/GameFrameworkComponentManager.h |
Include |
#include "Components/GameFrameworkComponentManager.h" |
FComponentRequestHandle
(
const TWeakObjectPtr< UGameFrameworkComponentManager > & InOwningManager,
const TSoftClassPtr< AActor > & InReceiverClass,
const TSubclassOf< UActorComponent > & InComponentClass
)