UMoviePipelineEditorBlueprintLibrary::EnsureJobHasDefaultSettings

Ensure the job has the settings specified by the project settings added.

Windows
MacOS
Linux

References

Module

MovieRenderPipelineEditor

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineEditor/Public/MoviePipelineEditorBlueprintLibrary.h

Include

#include "MoviePipelineEditorBlueprintLibrary.h"

Source

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineEditor/Private/MoviePipelineEditorBlueprintLibrary.cpp

Syntax

static void EnsureJobHasDefaultSettings
(
    UMoviePipelineExecutorJob * InJob
)

Remarks

Ensure the job has the settings specified by the project settings added. If they're already added we don't modify the object so that we don't make it confused about whether or not you've modified the preset.

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