| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPhysics.h |
Include |
#include "NetworkPhysics.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Meta=(BlueprintSpawnableComponent))
class UNetworkPhysicsComponent : public UActorComponent
Name | Description | ||
---|---|---|---|
|
NetworkPhysicsState |
Name | Description | |
---|---|---|
|
UNetworkPhysicsComponent() |
Name | Description | ||
---|---|---|---|
|
EndPlay ( |
Ends gameplay for this component. |
|
|
InitializeComponent() |
Initializes the component. |