Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraPerfBaseline.h |
Include |
#include "NiagaraPerfBaseline.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FNiagaraPerfBaselineStats
Name | Description | ||
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float |
PerInstanceAvg_GT |
Per instance average time spent on the GameThread (µs). |
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float |
PerInstanceAvg_RT |
Per instance average time spent on the RenerThread (µs). |
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float |
PerInstanceMax_GT |
Per instance max time spent on the GameThread (µs). |
|
float |
PerInstanceMax_RT |
Per instance max time spent on the RenderThread (µs). |
Name | Description | |
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FNiagaraPerfBaselineStats() |
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FNiagaraPerfBaselineStats ( |
Construct from accumulated perf stats. |
Name | Description | ||
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|
EComparisonR... |
Compare ( |
Compares a system's performance stats with that of a baseline. |
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EComparisonR... |
Compare ( |
Compares a system's performance stats with that of a baseline. |
|
EComparisonR... |
Compare ( |
Compares a system's performance stats with that of a baseline. |
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GetComparisonResultColor ( |
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GetComparisonResultText ( |
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IsValid() |
Name |
Description |
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EComparisonResult |