Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererMeshes.h |
Include |
#include "NiagaraRendererMeshes.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererMeshes.cpp |
void CreateMeshBatchForSection
(
FMeshElementCollector & Collector,
FVertexFactory & VertexFactory,
FMaterialRenderProxy & MaterialProxy,
const FNiagaraSceneProxy & SceneProxy,
const FStaticMeshLODResources & LODModel,
const FStaticMeshSection & Section,
const FSceneView & View,
int32 ViewIndex,
uint32 NumInstances,
uint32 GPUCountBufferOffset,
bool bIsWireframe,
bool bIsInstancedStereo,
bool bDoGPUCulling
) const