DataInterface

Source data interface to use for the simulation stage.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Simulation Stage",
          Meta=(editcondition="IterationSource == ENiagaraIterationSource::DataInterface"))
FNiagaraVariableDataInterfaceBinding DataInterface

Remarks

Source data interface to use for the simulation stage. The data interface needs to be a subclass of UNiagaraDataInterfaceRWBase, for example the Grid2D and Grid3D data interfaces.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss