FNiagaraMenuAction_Generic

Windows
MacOS
Linux

Inheritance Hierarchy

FNiagaraMenuAction_Base

FNiagaraMenuAction_Generic

FNiagaraAction_NewNode

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraActions.h

Include

#include "NiagaraActions.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraMenuAction_Generic : public FNiagaraMenuAction_Base

Variables

Constructors

Name Description

Public function

FNiagaraMenuAction_Generic()

Public function

FNiagaraMenuAction_Generic

(
    FOnExecuteAction ExecuteAction,
    FText InDisplayName,
    ENiagaraMenuSections Section,
    TArray< FString > InNodeCategories,
    FText InToolTip,
    FText InKeywords
)

Public function

FNiagaraMenuAction_Generic

(
    FOnExecuteAction ExecuteAction,
    FCanExecuteAction InCanExecuteActio...,
    FText InDisplayName,
    ENiagaraMenuSections Section,
    TArray< FString > InNodeCategories,
    FText InToolTip,
    FText InKeywords
)

Functions

Name Description

Public function

void

 

Execute()

Public function Const

TOptional< F...

 

GetParameterVariable()

Public function

void

 

SetParameterVariable

(
    const FNiagaraVariable& InParamete...
)

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