USocialParty::ConnectToSpectatorBeacon

Create a spectator beacon and connect to the server to get approval for new spectators

Windows
MacOS
Linux

References

Module

Party

Header

/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/SocialParty.h

Include

#include "Party/SocialParty.h"

Syntax

void ConnectToSpectatorBeacon()

Remarks

Create a spectator beacon and connect to the server to get approval for new spectators

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss