RigLogic

RigLogic itself is stateless, and is designed to be shared between multiple rig instances based on the same DNA.

Windows
MacOS
Linux

Syntax

TSharedPtr< FRigLogic > RigLogic

Remarks

RigLogic itself is stateless, and is designed to be shared between multiple rig instances based on the same DNA.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss