Module |
|
Header |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/DNAAsset.h |
Include |
#include "DNAAsset.h" |
struct FSharedRigRuntimeContext
Name | Description | ||
---|---|---|---|
|
TSharedPtr< IBe... |
BehaviorReader |
Part of the .dna file needed for run-time execution of RigLogic; |
|
TSharedPtr< IGe... |
GeometryReader |
Part of the .dna file used design-time for updating SkeletalMesh geometry |
|
TSharedPtr< FRi... |
RigLogic |
RigLogic itself is stateless, and is designed to be shared between multiple rig instances based on the same DNA. |
|
VariableJointIndices |
Cached joint indices that need to be updated for each LOD |
Name |
Description |
|
---|---|---|
|
TNestedArray |