Module |
|
Header |
/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectFilter.h |
Include |
#include "SubmixEffects/SubmixEffectFilter.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSubmixEffectFilterSettings
======================================================================== FSubmixEffectFilterSettingsUStruct used to define user-exposed params for use with your effect.
Name | Description | ||
---|---|---|---|
|
FilterAlgorithm |
What type of filter algorithm to use for the submix filter effect. |
|
|
float |
FilterFrequency |
The output filter cutoff frequency (hz) [0.0, 20000.0]. |
|
float |
FilterQ |
The output filter resonance (Q) [0.5, 10]. |
|
FilterType |
What type of filter to use for the submix filter effect. |
Name | Description | |
---|---|---|
|
FSubmixEffectFilterSettings() |