[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Binding")
TWeakObjectPtr< UObject > Object
Specifies the object binding to override.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Binding")
TWeakObjectPtr< UObject > Object
Specifies the object binding to override.