Module |
|
Header |
/Engine/Plugins/MovieScene/TemplateSequence/Source/TemplateSequence/Public/TemplateSequencePlayer.h |
Include |
#include "TemplateSequencePlayer.h" |
Source |
/Engine/Plugins/MovieScene/TemplateSequence/Source/TemplateSequence/Private/TemplateSequencePlayer.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Player",
Meta=(WorldContext="WorldContextObject", DynamicOutputParam="OutActor"))
static UTemplateSequencePlayer * CreateTemplateSequencePlayer
(
UObject * WorldContextObject,
UTemplateSequence * TemplateSequence,
FMovieSceneSequencePlaybackSettings Settings,
ATemplateSequenceActor *& OutActor
)