FTextureShareBPPostprocess

Windows
MacOS
Linux

References

Module

TextureShare

Header

/Engine/Plugins/Runtime/TextureShare/Source/TextureShare/Public/Blueprints/TextureShareContainers.h

Include

#include "Blueprints/TextureShareContainers.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FTextureShareBPPostprocess

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FTextureShareBP...

 

AdditionalData

Send Additional data.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

TArray< FTextur...

 

Receive

Receive this texture from remote process.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

TArray< FTextur...

 

Send

Send this textures to remote process.

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