| U4MLSensor
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Module |
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Header |
/Engine/Plugins/AI/UE4ML/Source/UE4ML/Public/Sensors/4MLSensor_Camera.h |
Include |
#include "Sensors/4MLSensor_Camera.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable)
class UE4U4MLSensor_Camera : public U4MLSensor
Observing player's camera
Name | Description | ||
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uint32: 1 |
bShowUI |
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CachedViewportClient |
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CameraIndex |
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CaptureComp |
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CaptureSource |
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Height |
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LastTickData |
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RenderTarget2D |
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RenderTargetFormat |
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ScreenshotDataCallbackHandle |
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Width |
Name | Description | ||
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ClearPawn ( |
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Configure |
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ConfigureForAgent ( |
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TSharedPtr< ... |
ConstructSpaceDef() |
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GetObservations ( |
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HandleScreenshotData |
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OnAvatarSet ( |
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SenseImpl ( |
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U4MLSensor_Camera ( |