FAnimSequencerInstanceProxy::FindPlayer

Find a player of a specified type

Windows
MacOS
Linux

References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstanceProxy.h

Include

#include "AnimSequencerInstanceProxy.h"

Syntax

template<typename Type>
Type * FindPlayer
(
    uint32 SequenceId
) const

Remarks

Find a player of a specified type

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