Module |
|
Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstanceProxy.h |
Include |
#include "AnimSequencerInstanceProxy.h" |
Source |
/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimSequencerInstanceProxy.cpp |
void UpdateAnimTrackWithRootMotion
(
UAnimSequenceBase * InAnimSequence,
int32 SequenceId,
const TOptional< FRootMotionOverride > & RootMotion,
float InFromPosition,
float InToPosition,
float Weight,
bool bFireNotifies
)