ClothingAssetUtils::GetMeshClothingAssetBindings

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

ClothingAssetUtils::GetMeshClothingAssetBindings

(
    USkeletalMesh* InSkelMesh,
    TArray< FClothingAssetMeshBinding >...
)

Given a skeletal mesh, find all of the currently bound clothing assets and their binding information

Public function

void

 

ClothingAssetUtils::GetMeshClothingAssetBindings

(
    USkeletalMesh* InSkelMesh,
    TArray< FClothingAssetMeshBinding >...,
    int32 InLodIndex
)

Similar to above, but only inspects the specified LOD.

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