MatchingLightGUID

Lighting {LightActor} has same light GUID as {LightActor} (Duplicate and replace the orig with the new one): Duplicate and replace the original with the new one.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/MapErrors.h

Include

#include "Misc/MapErrors.h"

Syntax

static FLazyName MatchingLightGUID;

Remarks

Lighting {LightActor} has same light GUID as {LightActor} (Duplicate and replace the orig with the new one): Duplicate and replace the original with the new one.

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