NoKillZ

Map should have KillZ set.: This warning is caused when the map's KillZ in the WorldInfo properties is set to the default value.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/MapErrors.h

Include

#include "Misc/MapErrors.h"

Syntax

static FLazyName NoKillZ;

Remarks

Map should have KillZ set.: This warning is caused when the map's KillZ in the WorldInfo properties is set to the default value. All maps should specify a KillZ appropriate for the level so that players cannot simply fall forever until they reach the playable world bounds.

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