VertexColorsNotMatchOriginalMesh

{Actor} (LOD {Index}) has hand-painted vertex colors that no longer match the original StaticMesh {StaticMesh}: It looks like the original mesh was changed since this instance's vertex colors were painted down - this may need a refresh.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/MapErrors.h

Include

#include "Misc/MapErrors.h"

Syntax

static FLazyName VertexColorsNotMatchOriginalMesh;

Remarks

{Actor} (LOD {Index}) has hand-painted vertex colors that no longer match the original StaticMesh {StaticMesh}: It looks like the original mesh was changed since this instance's vertex colors were painted down - this may need a refresh.

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