FPlatformTypeLayoutParameters::InitializeForPlatform

Initializes for the given platform, or for current platform if TargetPlatform is nullptr

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Serialization/MemoryLayout.h

Include

#include "Serialization/MemoryLayout.h"

Source

/Engine/Source/Runtime/Core/Private/Serialization/MemoryImage.cpp

Syntax

void InitializeForPlatform
(
    const ITargetPlatform * TargetPlatform
)

Remarks

Initializes for the given platform, or for current platform if TargetPlatform is nullptr

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