Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Serialization/MemoryLayout.h |
Include |
#include "Serialization/MemoryLayout.h" |
Source |
/Engine/Source/Runtime/Core/Private/Serialization/MemoryImage.cpp |
void InitializeForPlatform
(
const ITargetPlatform * TargetPlatform
)
Initializes for the given platform, or for current platform if TargetPlatform is nullptr