InitializeForPlatform

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

InitializeForPlatform

(
    const ITargetPlatform* TargetP...
)

Initializes for the given platform, or for current platform if TargetPlatform is nullptr

Public function

void

 

InitializeForPlatform

(
    const FString& PlatformName,
    bool bHasEditorOnlyData
)

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