IsValidXName

Overload list

Windows
MacOS
Linux
Name Description

Public function Const

bool

 

IsValidXName

(
    FText& OutReason,
    const FString& InInvalidChars
)

Takes an FName and checks to see that it follows the rules that Unreal requires.

Public function Const

bool

 

IsValidXName

(
    const FString& InInvalidChars,
    FText* OutReason,
    const FText* InErrorCtx
)

Checks to see that a FName follows the rules that Unreal requires.

Public function Static

bool

 

IsValidXName

(
    const FName InName,
    const FString& InInvalidChars,
    FText* OutReason,
    const FText* InErrorCtx
)

Checks to see that a given name-like string follows the rules that Unreal requires.

Public function Static

bool

 

IsValidXName

(
    const TCHAR* InName,
    const FString& InInvalidChars,
    FText* OutReason,
    const FText* InErrorCtx
)

Checks to see that a given name-like string follows the rules that Unreal requires.

Public function Static

bool

 

IsValidXName

(
    const FString& InName,
    const FString& InInvalidChars,
    FText* OutReason,
    const FText* InErrorCtx
)

Checks to see that a given name-like string follows the rules that Unreal requires.

Public function Static

bool

 

IsValidXName

(
    const FStringView& InName,
    const FString& InInvalidChars,
    FText* OutReason,
    const FText* InErrorCtx
)

Checks to see that a given name-like string follows the rules that Unreal requires.

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