| IAnimClassInterface::GetBakedStateMachines_Direct()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimClassInterface.h |
Include |
#include "Animation/AnimClassInterface.h" |
const TArray< FBakedAnimationStateMachine > & GetBakedStateMachines_Direct() const
These direct accessors are here to allow internal access that doesnt redirect to the root class.