IAnimClassInterface::GetBakedStateMachines_Direct

These direct accessors are here to allow internal access that doesnt redirect to the root class.

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimClassInterface.h

Include

#include "Animation/AnimClassInterface.h"

Syntax

const TArray< FBakedAnimationStateMachine > & GetBakedStateMachines_Direct() const

Remarks

These direct accessors are here to allow internal access that doesnt redirect to the root class.

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