UPrimitiveComponent::ComponentOverlapMultiImpl

Override this method for custom behavior for [ComponentOverlapMulti()](API\Runtime\Engine\Components\UPrimitiveComponent\ComponentOverlapMulti\1)

Windows
MacOS
Linux

Override Hierarchy

UPrimitiveComponent::ComponentOverlapMultiImpl()

USkeletalMeshComponent::ComponentOverlapMultiImpl()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h

Include

#include "Components/PrimitiveComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp

Syntax

virtual bool ComponentOverlapMultiImpl
(
    TArray< struct FOverlapResult > & OutOverlaps,
    const class UWorld * InWorld,
    const FVector & Pos,
    const FQuat & Rot,
    ECollisionChannel TestChannel,
    const struct FComponentQueryParams & Params,
    const struct FCollisionObjectQueryParams & ObjectQueryParams
) const

Remarks

Override this method for custom behavior for ComponentOverlapMulti()

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