Deprecated
Use FAttenuationListenerData::Create that passes a ListenerIndex
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include |
#include "AudioDevice.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp |
static FAttenuationListenerData Create
(
const FAudioDevice & AudioDevice,
const FTransform & InListenerTransform,
const FTransform & InSoundTransform,
const FSoundAttenuationSettings & InAttenuationSettings
)
Computes and returns some geometry related to the listener and the given sound transform.