Module |
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Header |
/Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include |
#include "AudioDevice.h" |
struct FAttenuationListenerData
Struct used to cache listener attenuation vector math results
Name | Description | ||
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float |
AttenuationDistance |
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const FSoundAtt... |
AttenuationSettings |
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ListenerToSoundDir |
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float |
ListenerToSoundDistance |
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float |
ListenerToSoundDistanceForPanning |
(AudioMixer only) Non-attenuation distance for calculating surround sound speaker maps for sources w/ spread |
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ListenerTransform |
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const FTransfor... |
SoundTransform |
No constructors are accessible with public or protected access.
Name | Description | ||
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FAttenuation... |
Create ( |
Computes and returns some geometry related to the listener and the given sound transform. |
Name | Description | ||
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FAttenuation... |
Create ( |
Use FAttenuationListenerData::Create that passes a ListenerIndex |