Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/DebugViewModeInterface.h |
Include |
#include "DebugViewModeInterface.h" |
void AddShaderTypes
(
ERHIFeatureLevel::Type InFeatureLevel,
EMaterialTessellationMode InMaterialTessellationMode,
const FVertexFactoryType * InVertexFactoryType,
FMaterialShaderTypes & OutShaderTypes
) const