FGPUBaseSkinVertexFactory::FShaderDataType::UpdateBoneData

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h

Include

#include "GPUSkinVertexFactory.h"

Source

/Engine/Source/Runtime/Engine/Private/GPUSkinVertexFactory.cpp

Syntax

bool UpdateBoneData
(
    FRHICommandListImmediate & RHICmdList,
    const TArray< FMatrix > & ReferenceToLocalMatrices,
    const TArray< FBoneIndexType > & BoneMap,
    uint32 RevisionNumber,
    bool bPrevious,
    ERHIFeatureLevel::Type FeatureLevel,
    bool bUseSkinCache
)

Parameters

Parameter

Description

FrameTime

from GFrameTime

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