FGenericPhysicsInterface::GeomSweepMulti

Sweep a supplied shape against the world and do not stop until the first blocking hit

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Physics/GenericPhysicsInterface.h

Include

#include "Physics/GenericPhysicsInterface.h"

Syntax

template<typename GeomWrapper>
static bool GeomSweepMulti
(
    const UWorld * World,
    const GeomWrapper & InGeom,
    const FQuat & InGeomRot,
    TArray< FHitResult > & OutHits,
    FVector Start,
    FVector End,
    ECollisionChannel TraceChannel,
    const FCollisionQueryParams & Params,
    const FCollisionResponseParams & ResponseParams,
    const FCollisionObjectQueryParams & ObjectParams
)

Remarks

Sweep a supplied shape against the world and do not stop until the first blocking hit

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