FPhysicsInterface_PhysX::GetAllShapes_AssumedLocked

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfacePhysX.h

Include

#include "Physics/PhysicsInterfacePhysX.h"

Syntax

template<typename AllocatorType>
static int32 GetAllShapes_AssumedLocked
(
    const FPhysicsActorHandle_PhysX & InHandle,
    TArray< FPhysicsShapeHandle_PhysX, AllocatorType > & OutShapes
)

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