| FKShapeElem
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ShapeElem.h |
Include |
#include "PhysicsEngine/ShapeElem.h" |
struct FKShapeElem
Sphere shape used for collision
Name | Description | ||
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uint8: 1 |
bIsGenerated |
True when the shape was created by the engine and was not imported. |
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float |
RestOffset |
Offset used when generating contact points. |
Name | Description | |
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FKShapeElem() |
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FKShapeElem ( |
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FKShapeElem ( |
Name | Description | |
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~FKShapeElem() |
Name | Description | ||
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CloneElem ( |
Helper function to safely clone instances of this shape element |
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ECollisionEn... |
GetCollisionEnabled() |
Get whether this shape should be considered for query or sim collision |
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GetContributeToMass() |
Get whether this shape contributes to the mass of the body |
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const FName ... |
GetName() |
Get the user-defined name for this shape |
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T * |
GetShapeCheck() |
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const FUserD... |
GetUserData() |
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SetContributeToMass ( |
Set whether this shape will contribute to the mass of the body |
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SetName ( |
Set the user-defined name for this shape |
Name | Description | ||
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const FKShap... |
operator= ( |
Name |
Description |
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StaticShapeType |