FDuplicatedVerticesBuffer

Windows
MacOS
Linux

Inheritance Hierarchy

FRenderResource

FDuplicatedVerticesBuffer

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshDuplicatedVerticesBuffer.h

Include

#include "Rendering/SkeletalMeshDuplicatedVerticesBuffer.h"

Syntax

class FDuplicatedVerticesBuffer : public FRenderResource

Variables

Constructors

Name Description

Public function

FDuplicatedVerticesBuffer()

Destructors

Name Description

Public function Virtual

~FDuplicatedVerticesBuffer()

Destructor.

Functions

Name Description

Public function

void

 

Init

(
    const int32 NumVertices,
    const TMap< int32, TArray< int32 >>...
)

Overridden from FRenderResource

Name Description

Public function Virtual Const

FString

 

GetFriendlyName()

Public function Virtual

void

 

InitRHI()

Initializes the RHI resources used by this resource.

Public function Virtual

void

 

ReleaseRHI()

Releases the RHI resources used by this resource.

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