Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h |
Include |
#include "Rendering/SkeletalMeshLODImporterData.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Rendering/SkeletalMeshLODImporterData.cpp |
void CacheGeometryInfo
(
const FSkeletalMeshLODModel & SourceLODModel
)
Caching those value since this is a slow operation to load the bulk data to retrieve the original geometry information