| UWorldSubsystem::DoesSupportWorldType()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Subsystems/WorldSubsystem.h |
Include |
#include "Subsystems/WorldSubsystem.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Subsystems/WorldSubsystem.cpp |
virtual bool DoesSupportWorldType
(
EWorldType::Type WorldType
) const