UWorldSubsystem::DoesSupportWorldType

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Subsystems/WorldSubsystem.h

Include

#include "Subsystems/WorldSubsystem.h"

Source

/Engine/Source/Runtime/Engine/Private/Subsystems/WorldSubsystem.cpp

Syntax

virtual bool DoesSupportWorldType
(
    EWorldType::Type WorldType
) const

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