Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/EntityAllocationIterator.h |
Include |
#include "EntitySystem/EntityAllocationIterator.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/EntityAllocationIterator.cpp |
FEntityAllocationIteratorItem operator*() const
Retrieve the entity allocation that this iterator represents. Only valid if this iterator != end()