AllocateEntity

Overload list

Windows
MacOS
Linux
Name Description

Public function

FMovieSceneE...

 

AllocateEntity()

Allocate a new entity with no components

Public function

FEntityInfo

 

AllocateEntity

(
    const FComponentMask& EntityCompon...
)

Allocate a single entity with the specified components

allocated components and tags.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss