Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneMultiChannelBlending.h |
Include |
#include "Evaluation/Blending/MovieSceneMultiChannelBlending.h" |
namespace UE
{
namespace MovieScene
{
template<typename OutputType, typename ActualValueType, uint8 ChannelSize>
void UE::MovieScene::BlendValue
(
TMaskedBlendable< OutputType, ChannelSize > & OutBlend,
const TMultiChannelValue< OutputType, ChannelSize > & InValue,
float Weight,
EMovieSceneBlendType BlendType,
TMovieSceneInitialValueStore< ActualValueType > & InitialValueStore
)
}
}