UE::MovieScene::ResolveChannelsToData

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

UE::MovieScene::ResolveChannelsToData

(
    const TMultiChannelValue< T, N >& ...,
    SourceData& OutData
)

Declaration of a function used to popupate a specific type with generic channel data after blending has occurred.

Public function

void

 

UE::MovieScene::ResolveChannelsToData

(
    const TMultiChannelValue< double, 1...,
    int32& Out
)

Public function

void

 

UE::MovieScene::ResolveChannelsToData

(
    const TMultiChannelValue< float, 1 ...,
    float& Out
)

Public function

void

 

UE::MovieScene::ResolveChannelsToData

(
    const TMultiChannelValue< float, 2 ...,
    FVector2D& Out
)

Public function

void

 

UE::MovieScene::ResolveChannelsToData

(
    const TMultiChannelValue< float, 3 ...,
    FVector& Out
)

Public function

void

 

UE::MovieScene::ResolveChannelsToData

(
    const TMultiChannelValue< float, 4 ...,
    FVector4& Out
)

Public function

void

 

UE::MovieScene::ResolveChannelsToData

(
    const TMultiChannelValue< float, 9 ...,
    FTransform& Out
)

Public function

void

 

UE::MovieScene::ResolveChannelsToData

(
    const TMultiChannelValue< float, 9 ...,
    FEulerTransform& Out
)

Public function

void

 

UE::MovieScene::ResolveChannelsToData

(
    const TMultiChannelValue< float, 4 ...,
    FLinearColor& Out
)

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