Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedEntityCaptureSource.h |
Include |
#include "Evaluation/PreAnimatedState/MovieScenePreAnimatedEntityCaptureSource.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/Evaluation/PreAnimatedState/MovieScenePreAnimatedEntityCaptureSource.cpp |
void BeginTrackingEntity
(
const FPreAnimatedStateEntry & Entry,
FMovieSceneEntityID EntityID,
FInstanceHandle RootInstanceHandle,
bool bWantsRestoreState
)