Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h |
Include |
#include "Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.cpp |
void StopTrackingCaptureSource
(
const UObject * Hook,
FMovieSceneSequenceID SequenceID
)
Stop tracking the evaluation key in question, restoring the value if it was captured with bWantsRestoreState