UMovieSceneInterrogatedPropertyInstantiatorSystem::RecomposeBlendFloatChannel

Recompose a value from the constituent parts specified in InQuery, taking into accounts the wieghtings of the specific channel defined by ChannelCompositeIndex.

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References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/EntitySystem/Interrogation/MovieSceneInterrogatedPropertyInstantiator.h

Include

#include "EntitySystem/Interrogation/MovieSceneInterrogatedPropertyInstantiator.h"

Source

/Engine/Source/Runtime/MovieSceneTracks/Private/EntitySystem/Interrogation/MovieSceneInterrogatedPropertyInstantiator.cpp

Syntax

FFloatRecompositionResult RecomposeBlendFloatChannel
(
    const UE::MovieScene::FPropertyDefinition & PropertyDefinition,
    int32 ChannelCompositeIndex,
    const UE::MovieScene::FDecompositionQuery & InQuery,
    float InCurrentValue
)

Remarks

Recompose a value from the constituent parts specified in InQuery, taking into accounts the wieghtings of the specific channel defined by ChannelCompositeIndex.

Returns

A result containing the recomposed value for each of the entities specified in InQuery

Parameters

Parameter

Description

PropertyDefinition

The property that this float channel is bound to

ChannelCompositeIndex

The index of the composite that this float channel represents, if it is part of a composite value (for instance when keying/recomposing Translation.Z)

InQuery

The query defining the entities and object to recompose

InCurrentValue

The value of the property to recompose

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