FObjectPropertyInfo

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References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieScenePropertyInstantiator.h

Include

#include "Systems/MovieScenePropertyInstantiator.h"

Syntax

struct FObjectPropertyInfo

Variables

Name Description

Public variable

uint16

 

BlendChannel

Blend channel allocated from Blender, or INVALID_BLEND_CHANNEL if unblended.

Public variable

TWeakObjectPtr<...

 

Blender

POinter to the blender system to use for this property, if its blended

Public variable

UObject *

 

BoundObject

The object being animated

Public variable

bool

 

bWantsRestoreState

True if any of the contributors to this property need restore state..

Public variable

FChannelMask

 

EmptyChannels

Mask of composite channels that are not animated (set bits indicate an unanimated channel)

Public variable

UE::MovieScene:...

 

Property

Variant of the property itself as either a pointer offset, a custom property index, or slow track instance bindings object

Public variable

FMovieSceneProp...

 

PropertyBinding

The path of the property being animated

Public variable

int32

 

PropertyDefinitionIndex

The index of this property within FPropertyRegistry::GetProperties.

Public variable

UE::MovieScene:...

 

PropertyEntityID

The entity that contains the property component itself.

Constructors

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