Module |
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Header |
/Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieScenePropertyInstantiator.h |
Include |
#include "Systems/MovieScenePropertyInstantiator.h" |
struct FObjectPropertyInfo
Name | Description | ||
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BlendChannel |
Blend channel allocated from Blender, or INVALID_BLEND_CHANNEL if unblended. |
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TWeakObjectPtr<... |
Blender |
POinter to the blender system to use for this property, if its blended |
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UObject * |
BoundObject |
The object being animated |
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bWantsRestoreState |
True if any of the contributors to this property need restore state.. |
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EmptyChannels |
Mask of composite channels that are not animated (set bits indicate an unanimated channel) |
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Property |
Variant of the property itself as either a pointer offset, a custom property index, or slow track instance bindings object |
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PropertyBinding |
The path of the property being animated |
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PropertyDefinitionIndex |
The index of this property within FPropertyRegistry::GetProperties. |
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PropertyEntityID |
The entity that contains the property component itself. |
Name | Description | |
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FObjectPropertyInfo |