FRDGTextureSubresourceLayout

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphTextureSubresource.h

Include

#include "RenderGraphTextureSubresource.h"

Syntax

struct FRDGTextureSubresourceLayout

Variables

Name Description

Public variable

uint32: 16

 

NumArraySlices

Public variable

uint32: 8

 

NumMips

Public variable

uint32: 8

 

NumPlaneSlices

Constructors

Name Description

Public function

FRDGTextureSubresourceLayout()

Public function

FRDGTextureSubresourceLayout

(
    uint32 InNumMips,
    uint32 InNumArraySlices,
    uint32 InNumPlaneSlices
)

Functions

Operators

Name Description

Public function Const

bool

 

operator!=

(
    FRDGTextureSubresourceLayout const ...
)

Public function Const

bool

 

operator==

(
    FRDGTextureSubresourceLayout const ...
)

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